Connect 4
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Blocking Your Opponent in Connect 4

Defence in Connect 4 is not passive. Every block should either remove a threat or create a counter-threat. The player who only reacts usually loses to the first fork.

Scan all four directions every turn

Before dropping, look at the opponent's discs in every direction: rows, columns and both diagonals. Many losses come from seeing the horizontal three but missing the diagonal three.

Block the slot, not the row

You cannot block a whole row. Find the single empty slot that would complete the opponent's four, and take it. If two slots complete a line, the threat is already unstoppable — you should have acted earlier.

Do not create a fork for your opponent

A common mistake is blocking one threat while opening a new line that gives the opponent two threats at once. Before blocking, check whether your block lands in a slot that helps them connect two groups.

Turn defence into attack

  1. Block the threat.
  2. Check whether the same move now gives you three in a row.
  3. If it does, the opponent must respond to you next turn.
  4. Use that tempo to build your own fork.

Defend the centre

The centre column is part of more lines than any other. Giving it away for free is a long-term defensive problem, even if no immediate threat exists.

Read creating double threats to understand exactly what you are defending against.

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